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Star Wars: Squadrons - Fostar Haven Station

I was the main environment artist on Fostar Haven station. It's a trading post and hub for criminal activity.
I was responsible for creating the environments. I did most of the modeling, texturing, and composition for the rocks and architecture. Tuan Truong and Phillipe Pelletier were also working with me on this level, they also did some of the modeling and composition with me.
It was a true honour to work on a Star Wars environment like this one, and a pleasure to build it with a very talented team here at Motive Montréal.
This was a big challenge to make because of the huge scale of every asset.
Artistic Directors: Mike Yazijian - Audran Guerard
Level Artists on this Level : Alexis Dumas - Tuan Truong - Phillipe Pelletier
Concept Artists on this Level: Ben Lo - Nicolas Ferrand
Writers : Joanna Berry - Mitch Dyer
https://www.artstation.com/jobs/c/ea-motive-studio

Fostar Haven Station

Fostar Haven Station

Fostar Haven attacked by Imperial Titan Squadrons forces

Fostar Haven attacked by Imperial Titan Squadrons forces

Fostar Haven attacked by Imperial Titan Squadrons forces

Fostar Haven attacked by Imperial Titan Squadrons forces

Tie-Fighter cockpit view in-game

Tie-Fighter cockpit view in-game

Close up of the main area of trading

Close up of the main area of trading

Fostar Haven trench

Fostar Haven trench

Fostar Haven main pillars (habitation and HQ)

Fostar Haven main pillars (habitation and HQ)

Fostar Haven trading area

Fostar Haven trading area

Fostar Haven trading area

Fostar Haven trading area

Tunnel Entrance to reach the back of the station

Tunnel Entrance to reach the back of the station

Tunnel interior. It was mainly used by black market traders and bounty hunters

Tunnel interior. It was mainly used by black market traders and bounty hunters