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Assassin's Creed Origins

Senior Level Artist on "Assassin's Creed Origins" 
Organic Modeling and Environments Composition in the engine. 
We were a small team working on all the organic aspect of the game (rocks, vegetation and composition) 
Raphael Lacoste (Art Director) 
Sebastian Primeau (Assistant Art Director) Alexandre Robert (Rocks Modeling and Textures) 
Sebastien Rousseau (Texturing, Terrain Modeling) 
Guillaume Croteau (Rocks Modeling) 
Alexis Dumas (Rocks Modeling) 
Joel Pelletant (SpeedTree, Texturing) 


Images courtesy of Sebastien Primeau and Sebastien Rousseau